3D Renders & Animation
Self-taught modelling, lighting and animation tests.
Early 3D explorations made on my own before the academy: render setups, lighting studies and simple character staging.
They are where I learnt that a good shot is mostly light and timing — the model only has to hold up to the camera.
- Role
- 3D generalist
- Year
- 2024
- Context
- Personal project
- Disciplines
- 3D, Animation
- Tools
- Blender · Autodesk Maya