Dereck Lizana2D animator & developer
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3D Renders & Animation

Self-taught modelling, lighting and animation tests.

Early 3D explorations made on my own before the academy: render setups, lighting studies and simple character staging.

They are where I learnt that a good shot is mostly light and timing — the model only has to hold up to the camera.

Role
3D generalist
Year
2024
Context
Personal project
Disciplines
3D, Animation
Tools
Blender · Autodesk Maya
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